Lead designer Nathan Chapman is apparently well aware of players' issues with the control scheme, and in talking to Eurogamer this morning, explained that Obsidian plans to update the control scheme in the near future to something more traditional.Īctually this is one thing I would have liked to have spent more time on, and we are actually spending time on now. While the general response to the game has been mostly decent, many PC players reported dissatisfaction with the PC version's mouse-and-keyboard control scheme, which eschews many of the dungeon crawling genre standards to the point where some purists deemed the situation untenable, and just picked up a gamepad (which, by all accounts, works far better). In this case, the complaints pertain to Dungeon Siege III, Obsidian's take on the classic dungeon crawling RPG series that saw release earlier this week. Now, just look what he's been reduced to: A stock photograph of a man angry at a computer. All this man wanted was proper mouse-and-keyboard controls in Dungeon Siege III. Much as the blooming of the crocuses signals the arrival of Spring, so too does the blooming of complaint-filled forum threads seem to signal the arrival of a new Obsidian-developed game.